I love video games. I always have, and I always will.
But one genre that has consistently remained my favorite is the RPG.
Final Fantasy, Kingdom Hearts, Dragon Quest…all some of my favorite
series (and Dragon Quest VIII is my favorite game of all time, period).

When I was young, I aspired to be a writer. I actually wrote and finished
a (terrible) novel when I was in 5th grade, but I was never really that satisfied.
I decided (along with making short films) that I wanted to make video games. After a few months
of trying out various engines, I nearly gave up. Then, when
I was in 6th grade (about 2 and a half years ago), I found out about RPG Maker VX.

I downloaded the trial one night, and had an amazing experience with it.
I began to create my first game, titled Last Fantasy (original title, right?).
Behold, the masterpiece that was ‘finished’ in less than three weeks:

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It was cliched, too easy, and overall a terrible game. But it was a very good learning experience.
Over the past few years, I’ve worked and completed several games. (I’ve finished nine of them)
Using RPG Maker has been a lot of fun for me. It’s very easy to use, especially considering
I’m not very good when it comes to code, and it’s still challenging to learn Ruby for me as well.

But all of that is just personal stuff. What does RPG Maker mean to me?
I think it allows people to fulfill their dreams when it comes to game making, and allow
newcomers to do that very easily. It is also good for serious developers who wants
to make a quality game in an efficient time. Without this engine, I don’t think I would
ever be able to actually be interested in studying game design, and doing what I love most.

RPG Maker hasn’t just allowed me to fulfill my dream. It’s also helped me socially.
I used to get bullied a lot, and when it got really bad, I could go into the engine and
just pour all my energy and feelings into that. It also got made a LOT of new friends,
after showing my games off in school and having everyone think I was the ‘coolest kid ever’.

This year (which is my freshman year of high school), I’m working on my first commercial game,
titled Starlight Adventure CXVIII, which is being made in RPG Maker VX Ace..

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It’s been going through a huge revamp over the past few months, complete with new
gameplay systems, custom character artwork (thanks to one of my good friends), and
a lot more bonus content. I hope to have it released late 2012/early 2013,
and with hard work, and both my friends and the community’s support, I’m sure I’ll
be able to do just that.

Thank you, Enterbrain/Deciga for making, supporting, and translating this engine.
We all really appreciate it.

If you wanna use RPG Maker, click here to Make Your Own Game!

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